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In this interview, I talked to a coworker about video games, their affect on our youth, and our means of purchasing video games. Video games are a bigger part of our society now than they were 20 years ago, but it seems that ever since the release of the original Mortal Kombat for the Super Nintendo and Sega Genesis, that political leaders have been worried about the affect violent video games can have on our youth. I asked the interviewee about his opinion on this matter, and he said that he doesn't believe that it affects their behavior. He says that he has been an avid gamer since he was 3 or 4 and has never been in a fight in his life, and has played a ton of violent video games in his life. The next question I asked is a question that I got an idea from during an in class interview. We were asked to think about if streaming music will overtake purchasing mp3s. I asked the same question, except regarding video games. Right now, there are streaming services that allow us to stream video games, but our interviewee tells us that video games are just too big and the internet connection speed of the average American is just too slow for streaming to overtake purchasing physical copies any time soon. We then compared the streaming of music versus the streaming of video games, and music files are just so much smaller and so much easier to access, that we can see streaming becoming more and more popular for this form of entertainment at the moment.
I felt really good about this interview. The interviewee knows a lot about these matters and he was more than happy to answer the questions and give an honest answer.
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